12 research outputs found

    Online regenerator placement.

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    Connections between nodes in optical networks are realized by lightpaths. Due to the decay of the signal, a regenerator has to be placed on every lightpath after at most d hops, for some given positive integer d. A regenerator can serve only one lightpath. The placement of regenerators has become an active area of research during recent years, and various optimization problems have been studied. The first such problem is the Regeneration Location Problem (Rlp), where the goal is to place the regenerators so as to minimize the total number of nodes containing them. We consider two extreme cases of online Rlp regarding the value of d and the number k of regenerators that can be used in any single node. (1) d is arbitrary and k unbounded. In this case a feasible solution always exists. We show an O(log|X| ·logd)-competitive randomized algorithm for any network topology, where X is the set of paths of length d. The algorithm can be made deterministic in some cases. We show a deterministic lower bound of W([(log(|E|/d) ·logd)/(log(log(|E|/d) ·logd))])log(Ed)logdlog(log(Ed)logd) , where E is the edge set. (2) d = 2 and k = 1. In this case there is not necessarily a solution for a given input. We distinguish between feasible inputs (for which there is a solution) and infeasible ones. In the latter case, the objective is to satisfy the maximum number of lightpaths. For a path topology we show a lower bound of Öl/2l2 for the competitive ratio (where l is the number of internal nodes of the longest lightpath) on infeasible inputs, and a tight bound of 3 for the competitive ratio on feasible inputs

    Online regenerator placement

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    Connections between nodes in optical networks are realized by lightpaths. Due to the decay of the signal, a regenerator has to be placed on every lightpath after at most d hops, for some given positive integer d. A regenerator can serve only one lightpath. The placement of regenerators has become an active area of research during recent years, and various optimization problems have been studied. The first such problem is the Regeneration Location Problem (Rlp), where the goal is to place the regenerators so as to minimize the total number of nodes containing them. We consider two extreme cases of online Rlp regarding the value of d and the number k of regenerators that can be used in any single node. (1) d is arbitrary and k unbounded. In this case a feasible solution always exists. We show an O(log|X|⋅ logd)-competitive randomized algorithm for any network topology, where X is the set of paths of length d. The algorithm can be made deterministic in some cases. We show a deterministic lower bound of Ω( log(|E|/d)⋅logd log(log(|E|/d)⋅logd) ), where E is the edge set. (2) d = 2 and k = 1. In this case there is not necessarily a solution for a given input. We distinguish between feasible inputs (for which there is a solution) and infeasible ones. In the latter case, the objective is to satisfy the maximum number of lightpaths. For a path topology we show a lower bound of √ l /2 for the competitive ratio (where l is the number of internal nodes of the longest lightpath) on infeasible inputs, and a tight bound of 3 for the competitive ratio on feasible inputs

    Optimizing busy time on parallel machines

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    We consider the following fundamental scheduling problem in which the input consists of n jobs to be scheduled on a set of identical machines of bounded capacity g (which is the maximal number of jobs that can be processed simultaneously by a single machine). Each job is associated with a start time and a completion time, it is supposed to be processed from the start time to the completion time (and in one of our extensions it has to be scheduled also in a continuous number of days, this corresponds to a two-dimensional version of the problem). We consider two versions of the problem. In the scheduling minimization version the goal is to minimize the total busy time of machines used to schedule all jobs. In the resource allocation maximization version the goal is to maximize the number of jobs that are scheduled for processing under a budget constraint given in terms of busy time. This is the first study of the maximization version of the problem. The minimization problem is known to be NP-Hard, thus the maximization problem is also NP-Hard. We consider various special cases, identify cases where an optimal solution can be computed in polynomial time, and mainly provide constant factor approximation algorithms for both minimization and maximization problems. Some of our results improve upon the best known results for this job scheduling problem. Our study has applications in power consumption, cloud computing and optimizing switching cost of optical networks

    Optimizing busy time on parallel machines

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    We consider the following fundamental parallel machines scheduling problem in which the input consists of n jobs to be scheduled on a set of identical machines of bounded capacity g, which is the maximal number of jobs that can be processed simultaneously by a single machine. Each job is associated with a time interval during which it should be processed from start to end (and in one of our extensions it has to be scheduled also in a continuous number of days; this corresponds to a two-dimensional variant of the problem). We consider two versions of the problem. In the scheduling minimization version the goal is to minimize the total busy time of machines used to schedule all jobs. In the resource allocation maximization version the goal is to maximize the number of jobs that can be scheduled for processing under a budget constraint given in terms of busy time. This is the first study of the maximization version of the problem. The minimization problem is known to be NP-Hard, thus the maximization problem is also NP-Hard. We consider various special cases, identify cases where an optimal solution can be computed in polynomial time, and mainly provide constant factor approximation algorithms for both minimization and maximization problems. Some of our results improve upon the best known results for this job scheduling problem. Our study has applications in energy-aware scheduling, cloud computing, switching cost optimization as well as wavelength assignments in optical networks

    A mutation-sensitive approach for locating conserved gene pairs between related species

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    10.1109/BIBE.2004.1317390Proceedings - Fourth IEEE Symposium on Bioinformatics and Bioengineering, BIBE 2004545-55

    Non-overlapping common substrings allowing mutations

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    10.1007/s11786-007-0030-6Mathematics in Computer Science14543-55

    The mutated subsequence problem and locating conserved genes

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    10.1093/bioinformatics/bti371Bioinformatics21102271-2278BOIN

    Allowing mismatches in anchors forwhole genome alignment: Generation and effectiveness

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    Series on Advances in Bioinformatics and Computational Biology11-1

    Online Regenerator Placement

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    Connections between nodes in optical networks are realized by lightpaths. Due to the decay of the signal, a regenerator has to be placed on every lightpath after at most d hops, for some given positive integer d. A regenerator can serve only one lightpath. The placement of regenerators has become an active area of research during recent years, and various optimization problems have been studied. The first such problem is the Regeneration Location Problem (Rlp), where the goal is to place the regenerators so as to minimize the total number of nodes containing them. We consider two extreme cases of online Rlp regarding the value of d and the number k of regenerators that can be used in any single node. (1) d is arbitrary and k unbounded. In this case a feasible solution always exists. We show an O(log|X| ·logd)-competitive randomized algorithm for any network topology, where X is the set of paths of length d. The algorithm can be made deterministic in some cases. We show a deterministic lower bound of W([(log(|E|/d) ·logd)/(log(log(|E|/d) ·logd))])log(Ed)logdlog(log(Ed)logd) , where E is the edge set. (2) d = 2 and k = 1. In this case there is not necessarily a solution for a given input. We distinguish between feasible inputs (for which there is a solution) and infeasible ones. In the latter case, the objective is to satisfy the maximum number of lightpaths. For a path topology we show a lower bound of Öl/2l2 for the competitive ratio (where l is the number of internal nodes of the longest lightpath) on infeasible inputs, and a tight bound of 3 for the competitive ratio on feasible inputs
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